Howling Banshees. Can they be a competitive choice in an Eldar list?
They
are the unit which has virtually no love in the new book. This article
is going to compare them to units they compete against, within their
own codex. Specifically Striking Scorpions and Wraithblades. All third
units occupy the Elites slot, with Wraithblades having the ability to
move into troops with a Spirit Seer. Origonally I had included
harlequins in this but they pretty much came last on everything.
For
the sake of simplicity, we will take a ten man unit of each aspect and 5
wraithblades since they are quite similar on points.
10 Howling banshees
5 Wraithblades
10 Striking scorpions
These
will be tested against MEQs, tau firewarriors and GEQs. We are only
including the melee ability of these units, not their shooting ability.
The reason being that all the units except Wraithblades have exactly
the same BS and pistol weapon making this point redundant.
Fighting vs 10 GEQs
So, one of the more common match ups is against space marines.
Eldar Charge
Guardsmen stand and shoot. They kill on average;
0.835 Banshees
0.184 Wraithblades
0.551 Scorpions
So Banshees are bottom for taking damage. Lets assume that they all make it into combat though.
All of the eldar units strike before the guardsmen. Banshee mask therefore contributes nothing to this combat.
Banshees kill 10.05 guardsmen leaving none to strike back.
Wraithblades kill 8.34 guardsmen leaving two to strike back.
Scorpions kill 3.35 with mandiblasters, and 9.023 with normal attacks, leaving none to strike back.
They
all mop up guardsmen with ease, except the wraithblades. Taking points
into consideration, Banshees are cheaper than the other two, but kill
10 models all the same. Banshees may win this round.
Fighting vs Firewarriors
This
may be seen as quite an unusual choice of unit, but tau are
increasingly common in games and fire warriors are perhaps the most
points efficient troops choice in the entire game. While pre 6th
edition many players had never seen a tau army, they are everywhere like
a bad smell these days.
Eldar charge
Tau Firewarriors stand and shoot. They kill on average;
2.78 Banshees!
0.363 Wraithblades
0.92 Scorpions
That
is really, really bad for Banshees. Nearly 3 die on average charging
just ten fire warriors. Assuming some kind of miracle, and everyong
makes it into combat, this is what happens.
Banshees kill 10.5 Firewarriors, leaving none to strike back.
Wraithblades kill 8.34 Firewarriors, leaving two to strike back.
Scorpions kill 2.5 with mandiblasters, and 6.734 leaving one to strike back.
Banshees
out perform scorpions here. Power swords make short work of the
reasonably good tau armour, where scorpions struggle somewhat.
Wraithblades are consistent but don't kill a lot. Still I expect them
to wade through the remaining tau in the second turn with no losses.
Finally we will look at Fighting vs Marines
Still
the most common unit type on the table, we need to consider how
effective each type of eldar is against the humble tactical space
marine.
Eldar charge
Marines stand and shoot. They kill on average;
1.19 Banshees
0.184 Wraithblades
0.746 Scorpions
Again,
the Banshees do badly here taking more damage. Their lower armour is
really hurting them. Assuming they all make it over to combat, again,
highly unlikely and we will run the numbers.
Banshees kill 4.95 marines, before the marines swing. Not good for a unit designed to kill marines.
Wraithblades kill 6.225 marines before they swing. They are super consistent vs any unit.
Scorpions kill 2.21 with mandiblasters and 2.475 with attacks.
None of them kill ten marines.
Conclusion.
Which
is best? Well in all honesty there is not much to pick between
Scorpions and Wraithblades. Banshees die far too easily to be
considered. If I had taken their deaths into account on the maths, they
would have come consistently bottom, and that is without factoring in any turns of shooting they may suffer on the way in.
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